var e = require;
var t = module;
cc.Class({
    extends: cc.Component,
    properties: {
        SourceSprite: cc.Sprite,
        BeSyncSprite: cc.Sprite
    },
    start: function() {
        null != this.SourceSprite && null != this.BeSyncSprite || this.node.destroy()
    },
    update: function() {
        this.BeSyncSprite.spriteFrame = this.SourceSprite.spriteFrame
    }
})